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 Pokemon: World Tournament(OOC)

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PostSubject: Re: Pokemon: World Tournament(OOC)   Wed Jan 21, 2015 8:46 pm

Close, but.... no. They were going to discuss how Yellow was able to see that something was physically different about the Shadow Pokemon when most normal people can't "see" them. The others haven't been incriminated (yet).

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PostSubject: Re: Pokemon: World Tournament(OOC)   Wed Jan 21, 2015 10:46 pm

Better?

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PostSubject: Re: Pokemon: World Tournament(OOC)   Fri Jan 23, 2015 9:48 pm

She never really specified exactly what she saw yet, but... good enough. *sigh*

I... actually am also actually kinda not sure exactly where I was going with this, so you'll have to help me out... ^^;

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PostSubject: Re: Pokemon: World Tournament(OOC)   Fri Jan 23, 2015 10:42 pm

Before you get angry at me, as an Aura Guardian, even if not a full one as of yet, he has some ability to sense disturbances in the aura and natural environment, so he sensed it when Yellow was knocked unconscious by the Dusclops, even if he didn't realize what it was. He sensed her aura briefly fluctuate as she was knocked unconscious, and he rushed to where he sensed her. He also trained with his partner in hand-to-hand combat, even if he only knows the basics. Therefore, when he sensed it, he ran as fast as he could to where he could sense that she was.

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PostSubject: Re: Pokemon: World Tournament(OOC)   Sat Jan 24, 2015 8:49 pm

*sigh* Except that I am annoyed, because there you go just instantly solving everything again. I don't mind you being able to "sense" things, but let's keep that at a closer proximity/direct physical contact, otherwise there is no reason for my characters being there. Your physical strength is also rendering the others quite useless if you're able to just leave them in the dust. I also want to just say that you randomly kicked, and HURT someone for virtually no reason. None of our characters know ho he is, so far all they know he could be helping. On top of that, he DOES still have his Pokemon out. It should also be noted that his guy is no mere grunt; he's a lever above the Admins even, so he's not the type who can just be kicked and knocked out so easily.

The point of scenes like this is a first encounter to learn/establish who the villains are and to demonstrate why they are a threat. The heroes NEVER win here, they aren't supposed to or it's boring because if they do then there is never any threat. The idea is that they must become stronger BEFORE winning. Trunks being able to beat both Freiza and his father by merely slicing them with his sword is awesome, but if it had been that easy for Goku then it would have been very boring.

The idea here was for Yellow to already be gone by the time the group arrived and that being said, I WAS going to have her Pokedex fall out while being carried out of the room and that could potentially serve as a better clue. Being a close, personal object something like THAT might have traces of her "aura", but NOT enough to instantly sense everything.

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PostSubject: Re: Pokemon: World Tournament(OOC)   Sat Jan 31, 2015 6:38 pm

How's that? Better?

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PostSubject: Re: Pokemon: World Tournament(OOC)   Mon Feb 16, 2015 4:31 pm

Before you reply to that, I had a thought: What if we have some kind of dream communication between Seishin and Yellow, since their individual Auras are now partially in sync? It can be like the communication between your character and Gardevior from Pokemon Red Rescue Team, where it starts out weak and almost incomprehensible, but get stronger over time. What do you think?

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PostSubject: Re: Pokemon: World Tournament(OOC)   Mon Feb 16, 2015 8:20 pm

I've never played any of the Pokemon Ranger games, so I'm still not completely sure how it's supposed to work, but as long as it's something that, as you said, STARTS WEAK, then I guess it could work as long as it's not something you're going to use as an excuse to, once again, instantly solve everything.

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PostSubject: Re: Pokemon: World Tournament(OOC)   Mon Feb 16, 2015 8:23 pm

It's not Pokemon Ranger, it's Pokemon Mystery Dungeon. In Red Rescue Team, the dreams start out so faint that you can't even understand what it's saying or tell that it's a Gardevior speaking.

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PostSubject: Re: Pokemon: World Tournament(OOC)   Tue Feb 17, 2015 9:07 pm

=3= Pokemon Ranger, Pokemon Mystery Dungeon, they're both still non-mainstream games, and the fact remains that I haven't played either. The only spin-off I've ever played was "Pokemon Conquest" and I didn't get very far.... OH! And just a TINY bit of Pokemon Puzzle League, but I'm not very good at puzzle games, so.... yeah.

Anyway, I was just restating what you said so that it is clear to yourself as well.

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PostSubject: Re: Pokemon: World Tournament(OOC)   Tue Feb 17, 2015 9:57 pm

Yeah, I understand. So you're okay with it?

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PostSubject: Re: Pokemon: World Tournament(OOC)   Fri Feb 20, 2015 11:17 pm

Yeah, I guess. But I was also kinda thinking that Red might have some potential for using Aura, too, based on.... events that I don't want to spoil. Let's just say... he interacts closely and even has a profound connection with two different, power Psychic-type Pokemon.

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